Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
20 |
Spend time with an alien race. Gain a contact. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
23 |
Backstab a fellow rogue for personal gain. |
2 |
26 |
Promoted to Rogue (Thief) rank 1. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
28 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
32 |
Emile Keiler run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
32 |
Failed to qualify for Free Trader (Merchant). |
5 |
32 |
Switched to Drifter (Wanderer). |
5 |
34 |
Emile Keiler run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
34 |
Failed to qualify for Performer (Entertainer). |
6 |
34 |
Submitted to the draft. |
6 |
34 |
Became a Scout (Surveyor). |
6 |
38 |
Spend several years jumping from world to world in Emile Keiler's scout ship. |
7 |
38 |
Aging Crisis. Owe 20,000 for medical bills. |
7 |
38 |
Retired at age 38. |
7 |
38 |
Continued as Scout (Surveyor). |
7 |
42 |
Emile Keiler's ship is damaged, and Emile Keiler have to hitch-hike Emile Keiler's way back across the stars to the nearest scout base. |
7 |
42 |
Gain 1 Contacts. Gain 3 Enemies. |
8 |
42 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
42 |
Retired. |
8 |
44 |
Good fortune. |
9 |
49 |
A new romantic starts. Gain an Ally. |
10 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |