Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Voluntarily left Surveyor |
2 |
22 |
Became a Scholar (Field Researcher). |
2 |
24 |
Make a breakthrough in Emmett Robinson's field. |
2 |
26 |
Promoted to Scholar (Field Researcher) rank 1. |
3 |
26 |
Continued as Scholar (Field Researcher). |
3 |
30 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
30 |
Promoted to Scholar (Field Researcher) rank 2. |
4 |
30 |
Continued as Scholar (Field Researcher). |
4 |
32 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
34 |
Promoted to Scholar (Field Researcher) rank 3. |
5 |
34 |
Continued as Scholar (Field Researcher). |
5 |
37 |
An expedition or voyage goes wrong, leaving Emmett Robinson stranded in the wilderness. |
6 |
37 |
Became a Drifter (Scavenger). |
6 |
41 |
Amnesia. |
6 |
41 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
41 |
Continued as Drifter (Scavenger). |
7 |
42 |
Emmett Robinson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
42 |
Became a Agent (Intelligence). |
8 |
45 |
Rewarded for a successful mission. |
8 |
46 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
9 |
46 |
Continued as Agent (Intelligence). |
9 |
48 |
A new romantic starts. Gain an Ally. |
9 |
50 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
10 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
50 |
Retired at age 50. |