Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
20 |
A prank goes horribly wrong. Gain a Rival. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Citizen (Colonist). |
2 |
24 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
24 |
Failed to qualify for Thief (Rogue). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Scout (Courier). |
3 |
25 |
Perform an exemplary service for the scouts. |
4 |
28 |
Continued as Scout (Courier). |
4 |
31 |
Spend several years jumping from world to world in Enoch Halpine's scout ship. |
4 |
32 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
5 |
32 |
Continued as Scout (Courier). |
5 |
34 |
When dealing with an alien race, Enoch Halpine have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
5 |
36 |
Promoted to Scout (Courier) rank 2. |
6 |
36 |
Attempted to change assignments. |
6 |
36 |
Switched to Scout (Surveyor) with previous rank. |
6 |
38 |
Enoch Halpine's scout ship is one of the first on the scene to rescue the survivors of a disaster but Enoch Halpine fail to help. Gain an Enemy. |
6 |
38 |
Enoch Halpine's ship is damaged, and Enoch Halpine have to hitch-hike Enoch Halpine's way back across the stars to the nearest scout base. |
6 |
38 |
Gain 3 Contacts. Gain 2 Enemies. |
7 |
40 |
Continued as Scout (Surveyor). |
7 |
41 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
44 |
Continued as Scout (Surveyor). |
8 |
47 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
9 |
47 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
48 |
Birth or Death involving a family member or close friend. |
10 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |