Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Ephraim Steen have no idea what happened to Ephraim Steen – they found Ephraim Steen's ship drifting on the fringes of friendly space. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Explorer) with previous rank. |
2 |
24 |
Serve as the courier for an important message from the Imperium. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
29 |
Ephraim Steen's ship is damaged, and Ephraim Steen have to hitch-hike Ephraim Steen's way back across the stars to the nearest scout base. |
3 |
29 |
Gain 3 Contacts. Gain 1 Enemies. |
4 |
29 |
Failed to qualify for Scientist (Scholar). |
4 |
29 |
Became a Drifter (Barbarian). |
4 |
32 |
Find Ancient Technology. |
5 |
33 |
Continued as Drifter (Barbarian). |
5 |
34 |
Ephraim Steen do not know what happened to Ephraim Steen. There is a gap in Ephraim Steen's memory. |
6 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
38 |
Continued as Merchant (Merchant Marine). |
7 |
39 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
42 |
Continued as Merchant (Merchant Marine). |
8 |
43 |
Good fortune |
8 |
46 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Continued as Merchant (Merchant Marine). |
9 |
50 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
10 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |