Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Cavalry (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Ernie Terry's ship is damaged, and Ernie Terry have to hitch-hike Ernie Terry's way back across the stars to the nearest scout base. |
1 |
19 |
Gain 5 Contacts. Gain 3 Enemies. |
2 |
19 |
Became a Merchant (Broker). |
2 |
20 |
Given advanced training in a specialist field |
3 |
23 |
Voluntarily left Broker |
3 |
23 |
Failed to qualify for Line/Crew (Navy). |
3 |
23 |
Became a Drifter (Barbarian). |
3 |
25 |
Spend time with an alien race. Gain a contact. |
3 |
27 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
27 |
Continued as Drifter (Barbarian). |
4 |
29 |
Find valuable salvage. |
4 |
31 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
5 |
31 |
Voluntarily left Barbarian |
5 |
31 |
Failed to qualify for Physician (Scholar). |
5 |
31 |
Continued as Drifter (Barbarian). |
5 |
35 |
Attempted a risky adventure and was injured. |
5 |
35 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
35 |
Continued as Drifter (Barbarian). |
6 |
39 |
Betrayed by a friend. One of Ernie Terry's Contacts or Allies betrays Ernie Terry, ending Ernie Terry's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
39 |
Became a Citizen (Worker). |
7 |
40 |
Ernie Terry is rewarded for Ernie Terry's diligence or cunning. |
7 |
43 |
Promoted to Citizen (Worker) rank 1. |
8 |
43 |
Continued as Citizen (Worker). |
8 |
47 |
Ernie Terry is rewarded for Ernie Terry's diligence or cunning. |
8 |
47 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
9 |
47 |
Continued as Citizen (Worker). |
9 |
49 |
Spent time maintaining and using heavy vehicles. |