Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
During a battle, defeat or victory depends on Felix Ward's actions. The ship suffers severe damage and Felix Ward is blamed for the disaster. Felix Ward is court - martialled and discharged. |
2 |
21 |
Became a Scout (Explorer). |
2 |
23 |
Felix Ward's ship is damaged, and Felix Ward have to hitch-hike Felix Ward's way back across the stars to the nearest scout base. |
2 |
23 |
Gain 2 Contacts. Gain 3 Enemies. |
3 |
25 |
Continued as Scout (Explorer). |
3 |
28 |
Felix Ward have no idea what happened to Felix Ward – they found Felix Ward's ship drifting on the fringes of friendly space. |
4 |
28 |
Failed to qualify for Free Trader (Merchant). |
4 |
28 |
Became a Drifter (Wanderer). |
4 |
31 |
Attacked by enemies that Felix Ward easily defeat. |
4 |
31 |
Gain Enemy if Felix Ward don't already have one. |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
36 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
37 |
Suffer from a life-threatening illness. |
7 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
39 |
Felix Ward is caught in the periphery of a scandal. |
7 |
39 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
8 |
41 |
Continued as Believer (Missionary/Humanitarian). |
8 |
42 |
Opponents of Felix Ward's belief system ambush Felix Ward. |
8 |
42 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
9 |
42 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
42 |
Retired at age 42. |
9 |
42 |
Retired. |
9 |
45 |
Good fortune. |
10 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
47 |
A new romantic starts. Gain an Ally. |
11 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |