Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
19 |
Gain a patron in the arts. Gain an Ally |
1 |
22 |
Promoted to Entertainer (Performer) rank 1. |
2 |
22 |
Voluntarily left Performer |
2 |
22 |
Failed to qualify for Corporate (Citizen). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Scout (Courier). |
2 |
23 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Surveyor (Scout). |
3 |
26 |
Continued as Scout (Courier). |
3 |
29 |
Lost eye or limb. Owe 2,500 for medical bills. |
4 |
29 |
Failed to qualify for Corporate (Citizen). |
4 |
29 |
Became a Drifter (Barbarian). |
4 |
32 |
Gained a contact. |
5 |
33 |
Continued as Drifter (Barbarian). |
5 |
36 |
Attempted a risky adventure and was injured. |
5 |
36 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
6 |
37 |
Continued as Drifter (Barbarian). |
6 |
40 |
Find an Alien Artifact. |
6 |
41 |
Forced to continue current assignment. |
6 |
41 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
41 |
Continued as Drifter (Barbarian). |
7 |
45 |
Find valuable salvage. |
7 |
45 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
8 |
45 |
Continued as Drifter (Barbarian). |
8 |
48 |
Betrayed by a friend. One of Ford Mcandrew's Contacts or Allies betrays Ford Mcandrew, ending Ford Mcandrew's career. That Contact or Ally becomes a Rival or Enemy. |