Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
19 |
Gained a contact. |
1 |
22 |
Graduated. Gain an rival who is upset that Francisco Lewis left the community. |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
23 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
26 |
Voluntarily left Barbarian |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
Given advanced training in a specialist field |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
38 |
Moved to a new world. |
6 |
38 |
Voluntarily left Merchant Marine |
6 |
38 |
Switched to Drifter (Wanderer). |
6 |
39 |
Francisco Lewis run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
39 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
42 |
Opponents of Francisco Lewis's belief system ambush Francisco Lewis. |
7 |
42 |
Severely injured. Owe 25,000 for medical bills. |
8 |
42 |
Returned to Drifter (Wanderer). |
8 |
44 |
Suffer from a life-threatening illness. |
9 |
44 |
Failed to qualify for Physician (Scholar). |
9 |
44 |
Submitted to the draft. |
9 |
44 |
Became a Scout (Explorer). |
9 |
48 |
Francisco Lewis have no idea what happened to Francisco Lewis – they found Francisco Lewis's ship drifting on the fringes of friendly space. |