Term |
Age |
History |
---|
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
19 |
Forced out after co-operating with military investigation in commanding officer's illegal activity. |
2 |
19 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
22 |
Find valuable salvage. |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
26 |
Survived a risky adventure but gained nothing. |
3 |
27 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
31 |
Drafted into Line/Crew |
4 |
31 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
31 |
Became a Navy (Line/Crew) with the new title Crewman. |
5 |
34 |
Special assignment or duty on board ship. |
5 |
35 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
6 |
35 |
Attempted to change assignments. |
6 |
35 |
Failed to qualify for Engineer/Gunner (Navy). |
6 |
35 |
Continued as Navy (Line/Crew). |
6 |
38 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
7 |
38 |
Failed to qualify for Free Trader (Merchant). |
7 |
38 |
Submitted to the draft. |
7 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
42 |
Make an unexpected connection outside Gabe Nisbet's normal circles. Gain a Contact. |
8 |
42 |
Continued as Merchant (Merchant Marine). |
8 |
45 |
Befriend a useful ally in one sphere. Gain an Ally. |
8 |
46 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Continued as Merchant (Merchant Marine). |
9 |
47 |
Gained a contact. |
9 |
50 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
10 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |