Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Support (Army). |
1 |
18 |
Became a Drifter (Scavenger). |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
Gail Kirkham do not know what happened to Gail Kirkham. There is a gap in Gail Kirkham's memory. |
3 |
24 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
26 |
Gail Kirkham is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
4 |
26 |
Became a Entertainer (Artist). |
4 |
29 |
Encounter a Psionic institute. |
4 |
29 |
Tested for psionic powers |
4 |
30 |
Promoted to Entertainer (Artist) rank 1. |
5 |
30 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
5 |
34 |
Gain a contact outside of normal circles. |
6 |
34 |
Continued as Psion (Psi-Warrrior). |
6 |
35 |
A new romantic starts. Gain an Ally. |
6 |
38 |
Promoted to Psion (Psi-Warrrior) rank 1. |
7 |
38 |
Continued as Psion (Psi-Warrrior). |
7 |
42 |
Gain a contact outside of normal circles. |
8 |
42 |
Continued as Psion (Psi-Warrrior). |
8 |
43 |
Pick up potentially useful information using Gail Kirkham's psychic powers. |
8 |
46 |
Forced to muster out. |
9 |
46 |
Returned to Drifter (Scavenger). |
9 |
49 |
Betrayed by a friend. One of Gail Kirkham's Contacts or Allies betrays Gail Kirkham, ending Gail Kirkham's career. That Contact or Ally becomes a Rival or Enemy. |