Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Good fortune |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Attempted a risky adventure and was sent to prison. |
3 |
26 |
Became a Prisoner (Fixer). |
3 |
28 |
Accused of assaulting a prison guard. |
3 |
30 |
Promoted to Prisoner (Fixer) rank 1. |
4 |
30 |
Switched to Prisoner (Inmate) with previous rank. |
4 |
34 |
Vocational Training. |
5 |
34 |
Returned to Prisoner (Fixer). |
5 |
35 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
38 |
Continued as Prisoner (Fixer). |
6 |
39 |
Hire a new lawyer. |
6 |
42 |
Promoted to Prisoner (Fixer) rank 2. |
7 |
42 |
Switched to Prisoner (Thug) with previous rank. |
7 |
44 |
A riot engulfs the prison. |
7 |
44 |
Loot the guards/other prisoners. |
7 |
46 |
Promoted to Prisoner (Thug) rank 3. |
7 |
46 |
Paroled from prison. |
8 |
46 |
Became a Merchant (Free Trader). |
8 |
50 |
Imperial trade restrictions force Garfield Hawdon out of business. |