Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Made lifelong friends. Gain 3 Allies. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Became a Drifter (Scavenger). |
2 |
26 |
Find valuable salvage. |
3 |
29 |
Continued as Drifter (Scavenger). |
3 |
33 |
Find an Alien Artifact. |
3 |
33 |
Forced to continue current assignment. |
3 |
33 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
33 |
Continued as Drifter (Scavenger). |
4 |
36 |
Survived a risky adventure but gained nothing. |
4 |
37 |
Promoted to Drifter (Scavenger) rank 2. |
5 |
37 |
Continued as Drifter (Scavenger). |
5 |
38 |
Gained a contact. |
5 |
41 |
Promoted to Drifter (Scavenger) rank 3. |
6 |
41 |
Voluntarily left Scavenger |
6 |
41 |
Became a Entertainer (Journalist). |
6 |
42 |
Criticised a questionable political leader on Garnett Morrissy's homeworld, causing his downfall. Gain an Enemy |
6 |
42 |
Garnett Morrissy is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
6 |
45 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
7 |
45 |
Continued as Entertainer (Journalist). |
7 |
49 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |