Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Severely injured. Fully recovered. |
2 |
22 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
26 |
Garnett Priest refused an offer of inducements to betray Garnett Priest's faith. Gain 1 enemies. |
2 |
26 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
3 |
26 |
Continued as Believer (Missionary/Humanitarian). |
3 |
27 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
30 |
Continued as Believer (Missionary/Humanitarian). |
4 |
33 |
A notable academic consults with Garnett Priest about a publication or documentary he is working on. Gain a Contact in academia. |
4 |
34 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
5 |
34 |
Continued as Believer (Missionary/Humanitarian). |
5 |
37 |
Someone more charismatic but less devout than Garnett Priest has become Garnett Priest's superior. |
5 |
38 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
6 |
38 |
Continued as Believer (Missionary/Humanitarian). |
6 |
41 |
Garnett Priest secretly provide religious rites for a dying leader or noble, although they do not share Garnett Priest's faith. Gain an Ally in the family and a Rival who disagrees with Garnett Priest's choice. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Citizen (Colonist). |
7 |
44 |
Political upheaval strikes Garnett Priest's homeworld, and Garnett Priest is caught up in the revolution. |
7 |
46 |
Promoted to Citizen (Colonist) rank 1. |
8 |
46 |
Continued as Citizen (Colonist). |
8 |
47 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
9 |
47 |
Became a Scout (Courier). |
9 |
51 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
10 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
51 |
Retired at age 51. |