Junior Project Worker Gaurmur  

Species Age Sex Str Dex End Int Edu SocUPP
Vilani, Imperium 51 M 1 (-2) 2 (-2) 1 (-2) 5 (-1) 5 (-1) 4 (-1)121554
Always has a pained expression, Polished, Agreeable
 
Skills
Animals 0
Broker 1
Diplomat 1
Drive 0
Electronics 0
Gun Combat 0
Persuade 1
Recon 1
Seafarer 0
Steward 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Broker 12
Scout Explorer Scout12
Drifter Scavenger 01
Merchant Free Trader 01
Drifter Wanderer 01
Believer Missionary/Humanitarian Junior Project Worker01
 
Name Type Affinity Enmity Power Influence Species
Shelby Cole Ally 2 0 2 1 Urunishani (M/54)
Gu Keumi Enemy 0 1 2 0 Vilani, Imperium (F/68)
Giiii Ir Rival 1 1 0 2 Vilani, Imperium (F/46)
Lishii Rival 0 2 0 2 Vilani, Imperium (F/36)
Lishii has life-changing event that creates new responsibilities.
Lishii is in desperate trouble and could use the character’s help.
Lishii belongs to an uncommon alien species.
Davis Fowler Rival 2 2 0 0 Murrissi (M/59)
Kirga Amamli Rival 1 3 1 1 Vilani, Imperium (F/65)
Kirga Amamli is found or reported dead.
 
Term Age History
1 18 Became a Merchant (Broker).
1 22 A good deal ensures Gaurmur is living the high life for a few years.
1 22 Promoted to Merchant (Broker) rank 1.
2 22 Continued as Merchant (Broker).
2 24 Befriend a useful ally in one sphere. Gain an Ally.
3 26 Voluntarily left Broker
3 26 Failed to qualify for Scientist (Scholar).
3 26 Submitted to the draft.
3 26 Became a Scout (Explorer).
3 28 Gaurmur's scout ship is one of the first on the scene to rescue the survivors of a disaster but Gaurmur fail to help. Gain an Enemy.
3 28 Gaurmur inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
4 30 Continued as Scout (Explorer).
4 34 Gaurmur's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed.
4 34 Promoted to Scout (Explorer) rank 1 with the new title Scout.
5 34 Failed to qualify for Colonist (Citizen).
5 34 Became a Drifter (Scavenger).
5 38 Nearly killed. Fully recovered. Owe 45,000 for medical bills.
6 38 Switched to Merchant (Free Trader).
6 40 Severely injured. Fully recovered. Owe 7,500 for medical bills.
7 40 Switched to Drifter (Wanderer).
7 44 Gaurmur run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8 44 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
8 48 Gaurmur come into conflict with a splinter group Gaurmur's own religion which maintains Gaurmur's version is the wrong one. Gain 3 Rivals.
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