Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Severely injured. Owe 25,000 for medical bills. |
2 |
20 |
Failed to qualify for Corporate (Citizen). |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
22 |
Attacked by enemies and injured. |
2 |
22 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
22 |
Gain Enemy if Gekuma don't already have one. |
2 |
24 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
24 |
Continued as Drifter (Wanderer). |
3 |
28 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
31 |
Lost eye or limb. |
5 |
31 |
Failed to qualify for Flight (Navy). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Marine (Star Marine) with the new title Marine. |
5 |
35 |
A mission goes wrong; Gekuma and several others are captured and mistreated by the enemy. Gain Gekuma's jailer as an Enemy. |
6 |
35 |
Became a Entertainer (Performer). |
6 |
38 |
One of Gekuma's pieces of art is stolen, and the investigation brings Gekuma into the criminal underworld. |
7 |
39 |
Continued as Entertainer (Performer). |
7 |
42 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
7 |
43 |
Promoted to Entertainer (Performer) rank 1. |
8 |
43 |
Continued as Entertainer (Performer). |
8 |
47 |
Moved to a new world. |
8 |
47 |
Promoted to Entertainer (Performer) rank 2. |
9 |
47 |
Continued as Entertainer (Performer). |
9 |
51 |
Criticised a questionable political leader on Gekuma's homeworld, causing his downfall. Gain an Enemy |
10 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
51 |
Retired at age 51. |