Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
19 |
Good fortune |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
26 |
A sudden war destroys General Coulston's trade routes and contacts, forcing General Coulston to flee that region of space. |
2 |
26 |
Gain rebels as Enemy |
2 |
26 |
Promoted to Merchant (Broker) rank 2. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
29 |
Make an unexpected connection outside General Coulston's normal circles. Gain a Contact. |
3 |
30 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
32 |
Given advanced training in a specialist field |
4 |
34 |
Promoted to Merchant (Broker) rank 4. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
37 |
Given advanced training in a specialist field |
6 |
38 |
Voluntarily left Broker |
6 |
38 |
Failed to qualify for Pirate (Rogue). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
6 |
42 |
Make an unexpected connection outside General Coulston's normal circles. Gain a Contact. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
45 |
Smuggle illegal items onto a planet. |
8 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
46 |
Retired at age 46. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
50 |
General Coulston's ship or starport is destroyed by criminals. Gain them as an Enemy. |
9 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |