Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
20 |
Moved to a new world. |
1 |
21 |
Dropped out of military academy. |
2 |
21 |
Became a Navy (Flight) with the new title Crewman. |
2 |
25 |
Nearly killed. Fully recovered. Owe 10,000 for medical bills. |
2 |
25 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
3 |
25 |
Continued as Navy (Flight). |
3 |
26 |
Gishkugner Pean Diginkha is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
4 |
26 |
Became a Agent (Intelligence). |
4 |
29 |
Given specialist training in vehicles. |
4 |
30 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
5 |
30 |
Continued as Agent (Intelligence). |
5 |
33 |
Gishkugner Pean Diginkha's work ends up coming home with Gishkugner Pean Diginkha, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
33 |
Switched to Navy (Line/Crew) with the new title Able Spacehand and previous rank. |
6 |
35 |
Advanced training in a specialist field. |
7 |
37 |
Continued as Navy (Line/Crew). |
7 |
39 |
Vessel participates in a notable military engagement. |
8 |
41 |
Attempted to change assignments. |
8 |
41 |
Returned to Navy (Flight). |
8 |
44 |
Vessel participates in a diplomatic mission. |
8 |
44 |
Gain a contact. |
8 |
45 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
9 |
45 |
Continued as Navy (Flight). |
9 |
49 |
Gishkugner Pean Diginkha is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |