Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
20 |
Make an unexpected connection outside Glen Ronald's normal circles. Gain a Contact. |
3 |
23 |
Continued as Merchant (Merchant Marine). |
3 |
24 |
Make an unexpected connection outside Glen Ronald's normal circles. Gain a Contact. |
3 |
27 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
27 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
Embroiled in legal trouble. |
5 |
35 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
Embroiled in legal trouble. |
7 |
39 |
Continued as Merchant (Merchant Marine). |
7 |
41 |
A sudden war destroys Glen Ronald's trade routes and contacts, forcing Glen Ronald to flee that region of space. |
7 |
41 |
Gain rebels as Enemy |
7 |
43 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
8 |
43 |
Continued as Merchant (Merchant Marine). |
8 |
44 |
Imperial trade restrictions force Glen Ronald out of business. |
9 |
44 |
Failed to qualify for Courier (Scout). |
9 |
44 |
Became a Drifter (Wanderer). |
9 |
45 |
Attempted a risky adventure and was wildly successful. |