Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Citizen (Worker). |
2 |
23 |
Birth or Death involving a family member or close friend. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
28 |
A revolution, attack or other unusual event throws Grace Tow's life into chaos, forcing Grace Tow to leave the planet. |
3 |
30 |
Promoted to Citizen (Worker) rank 1. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
32 |
Grace Tow learn something Grace Tow should not have – a corporate secret, a political scandal – which Grace Tow can profit from illegally. |
4 |
34 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
5 |
34 |
Voluntarily left Worker |
5 |
34 |
Became a Army (Cavalry) with the new title Private. |
5 |
36 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
38 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
6 |
38 |
Continued as Army (Cavalry). |
6 |
41 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
6 |
41 |
Gain rebels as Enemy |
7 |
41 |
Became a Scout (Courier). |
7 |
43 |
Grace Tow discover a world, item or information of worth to the Imperium. |
7 |
45 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
8 |
45 |
Continued as Scout (Courier). |
8 |
48 |
Perform an exemplary service for the scouts. |