Grady Ford  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 51 M 5 (-1) 2 (-2) 2 (-2) 8 (0) 4 (-1) 7 (0)522847
Culpable, Daring
 
Skills
Animals 0
Astrogation 1
Carouse 0
Deception 1
Drive (Track) 1
Gun Combat 0
Mechanic 0
Melee (Unarmed) 1
Pilot 0
Profession (Worker) 0
Recon 1
Stealth 0
Steward 1
Streetwise 3
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 01
Drifter Wanderer 35
Entertainer Performer 03
 
Name Type Affinity Enmity Power Influence Species
Queenie Washington Ally 1 0 0 1 Darmine (F/67)
Birdie Hotty Contact 1 0 4 3 Sydite (F/70)
 
Term Age History
1 18 Failed to qualify for Spacer Community.
1 18 Became a Drifter (Scavenger).
1 21 Betrayed by a friend. One of Grady Ford's Contacts or Allies betrays Grady Ford, ending Grady Ford's career. That Contact or Ally becomes a Rival or Enemy.
2 21 Failed to qualify for Corporate Agent (Agent).
2 21 Switched to Drifter (Wanderer).
3 25 Continued as Drifter (Wanderer).
3 27 Attacked by enemies that Grady Ford easily defeat.
3 27 Gain Enemy if Grady Ford don't already have one.
3 29 Promoted to Drifter (Wanderer) rank 1.
4 29 Continued as Drifter (Wanderer).
4 32 Grady Ford run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5 32 Became a Entertainer (Performer).
5 34 Gain a patron in the arts. Gain an Ally
6 36 Continued as Entertainer (Performer).
6 37 Join homeworld’s celebrity circles
6 37 Gain a contact
7 40 Continued as Entertainer (Performer).
7 42 Expose or are involved in a scandal of some sort.
8 42 Returned to Drifter (Wanderer).
8 46 Find valuable salvage.
8 46 Promoted to Drifter (Wanderer) rank 2.
9 46 Continued as Drifter (Wanderer).
9 48 Attempted a risky adventure and was wildly successful.
9 50 Promoted to Drifter (Wanderer) rank 3.
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