Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
21 |
Gain a patron in the arts. Gain an Ally |
1 |
22 |
Promoted to Entertainer (Artist) rank 1. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
25 |
Public opinion turns on Grant Corney. |
3 |
25 |
Became a Scout (Surveyor). |
3 |
27 |
Grant Corney's scout ship is one of the first on the scene to rescue the survivors of a disaster but Grant Corney fail to help. Gain an Enemy. |
3 |
27 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
29 |
Attempted to change assignments. |
4 |
29 |
Switched to Scout (Explorer) with previous rank. |
4 |
31 |
Grant Corney's scout ship is one of the first on the scene to rescue the survivors of a disaster but Grant Corney fail to help. Gain an Enemy. |
4 |
31 |
Nearly killed. Owe 40,000 for medical bills. |
5 |
33 |
Voluntarily left Explorer |
5 |
33 |
Became a Citizen (Colonist). |
5 |
35 |
A revolution, attack or other unusual event throws Grant Corney's life into chaos, forcing Grant Corney to leave the planet. |
6 |
35 |
Became a Merchant (Free Trader). |
6 |
37 |
A good deal ensures Grant Corney is living the high life for a few years. |
6 |
39 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
39 |
Continued as Merchant (Free Trader). |
7 |
43 |
Given advanced training in a specialist field |
7 |
43 |
Promoted to Merchant (Free Trader) rank 2. |
8 |
43 |
Continued as Merchant (Free Trader). |
8 |
46 |
A series of bad deals and decisions force Grant Corney into bankruptcy. Grant Corney salvages what Grant Corney can. |
8 |
47 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
9 |
47 |
Continued as Merchant (Free Trader). |
9 |
49 |
Embroiled in legal trouble. |
9 |
51 |
Promoted to Merchant (Free Trader) rank 4. |
10 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
51 |
Retired at age 51. |