Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
21 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
23 |
Green Cox's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
23 |
Failed to qualify for Pirate (Rogue). |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
26 |
Attacked by enemies and injured. |
3 |
26 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
26 |
Gain Enemy if Green Cox don't already have one. |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
29 |
Find Ancient Technology. |
4 |
31 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
34 |
Attempted a risky adventure and was injured. |
5 |
34 |
Nearly killed. Owe 45,000 for medical bills. |
6 |
35 |
Continued as Drifter (Scavenger). |
6 |
38 |
Offered job by a patron. Now owe him a favor. |
7 |
39 |
Failed to qualify for Administrator (Noble). |
7 |
39 |
Submitted to the draft. |
7 |
39 |
Became a Scout (Surveyor). |
7 |
40 |
Serve as the courier for an important message from the Imperium. |
8 |
43 |
Continued as Scout (Surveyor). |
8 |
45 |
Spend several years jumping from world to world in Green Cox's scout ship. |
9 |
47 |
Continued as Scout (Surveyor). |
9 |
48 |
Perform an exemplary service for the scouts. |