Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
20 |
Green Scott's work ends up coming home with Green Scott, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
22 |
Find valuable salvage. |
2 |
24 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
24 |
Continued as Drifter (Wanderer). |
3 |
26 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
28 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
31 |
Green Scott do not know what happened to Green Scott. There is a gap in Green Scott's memory. |
5 |
31 |
Became a Citizen (Worker). |
5 |
35 |
Green Scott befriend a superior in the corporation or the colony. |
5 |
35 |
Promoted to Citizen (Worker) rank 1. |
6 |
35 |
Continued as Citizen (Worker). |
6 |
36 |
Advanced training in a specialist field. |
7 |
39 |
Continued as Citizen (Worker). |
7 |
42 |
Green Scott gain experience in a technical field as a computer operator or surveyor. |
8 |
43 |
Continued as Citizen (Worker). |
8 |
45 |
Green Scott befriend a superior in the corporation or the colony. |
8 |
47 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
9 |
47 |
Continued as Citizen (Worker). |
9 |
50 |
Green Scott is rewarded for Green Scott's diligence or cunning. |
9 |
51 |
Promoted to Citizen (Worker) rank 3. |