Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Established a network of contacts. Gain 3 contacts. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
25 |
Go undercover to investigate an enemy. |
2 |
25 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
28 |
Nearly killed. Owe 6,250 for medical bills. |
4 |
28 |
Failed to qualify for Broker (Merchant). |
4 |
28 |
Became a Drifter (Barbarian). |
4 |
31 |
Find valuable salvage. |
5 |
32 |
Continued as Drifter (Barbarian). |
5 |
36 |
Gur Gudaagurkha Shaaa do not know what happened to Gur Gudaagurkha Shaaa. There is a gap in Gur Gudaagurkha Shaaa's memory. |
6 |
36 |
Failed to qualify for Colonist (Citizen). |
6 |
36 |
Switched to Drifter (Scavenger). |
6 |
40 |
Attacked by enemies and injured. |
6 |
40 |
Severely injured. |
6 |
40 |
Gain Enemy if Gur Gudaagurkha Shaaa don't already have one. |
7 |
40 |
Continued as Drifter (Scavenger). |
7 |
41 |
Find an Alien Artifact. |
7 |
44 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
44 |
Continued as Drifter (Scavenger). |
8 |
48 |
Attempted a risky adventure and was injured. |
8 |
48 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
8 |
48 |
Promoted to Drifter (Scavenger) rank 2. |