Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Gurtengllue have no idea what happened to Gurtengllue – they found Gurtengllue's ship drifting on the fringes of friendly space. |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
23 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
23 |
Failed to qualify for Artist (Entertainer). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Switched to Scout (Explorer) with previous rank. |
3 |
27 |
Gurtengllue survey an alien world. |
3 |
27 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
4 |
27 |
Continued as Scout (Explorer). |
4 |
31 |
A new romantic starts. Gain an Ally. |
5 |
31 |
Attempted to change assignments. |
5 |
31 |
Failed to qualify for Surveyor (Scout). |
5 |
31 |
Continued as Scout (Explorer). |
5 |
35 |
Nearly killed. Owe 30,000 for medical bills. |
6 |
35 |
Became a Citizen (Corporate). |
6 |
39 |
Gurtengllue gain experience in a technical field as a computer operator or surveyor. |
7 |
39 |
Continued as Citizen (Corporate). |
7 |
41 |
Advanced training in a specialist field. |
7 |
43 |
Promoted to Citizen (Corporate) rank 1. |
8 |
43 |
Continued as Citizen (Corporate). |
8 |
44 |
Gurtengllue's business expands, Gurtengllue's corporation grows, or the colony thrives. |
9 |
47 |
Voluntarily left Corporate |
9 |
47 |
Failed to qualify for Broker (Merchant). |
9 |
47 |
Switched to Drifter (Scavenger). |
9 |
48 |
Gurtengllue run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
48 |
Retired at age 48. |