Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Given specialist training in vehicles. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
25 |
An investigation takes on a dangerous turn. |
2 |
26 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
27 |
Spend time with an alien race. Gain a contact. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
34 |
Birth or Death involving a family member or close friend. |
5 |
34 |
Continued as Drifter (Barbarian). |
6 |
38 |
Continued as Drifter (Barbarian). |
6 |
41 |
Betrayed by a friend. One of Hal McKenzie's Contacts or Allies betrays Hal McKenzie, ending Hal McKenzie's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
41 |
Became a Merchant (Broker). |
7 |
42 |
Bankrupted by a rival. Gain the other trader as a Rival. |
8 |
42 |
Returned to Agent (Intelligence). |
8 |
46 |
Go undercover to investigate an enemy. |
8 |
46 |
Involved in the planning of an impressive heist. |
8 |
46 |
Promoted to Agent (Intelligence) rank 3. |
9 |
46 |
Continued as Agent (Intelligence). |
9 |
47 |
Scarred. Fully recovered. |
9 |
50 |
Forced to continue current assignment. |
9 |
50 |
Promoted to Agent (Intelligence) rank 4 with the new title Special Agent. |
10 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
50 |
Retired at age 50. |