Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Hamp Armstrong befriend a superior in the corporation or the colony. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
24 |
Hamp Armstrong's business expands, Hamp Armstrong's corporation grows, or the colony thrives. |
2 |
26 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
30 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
4 |
30 |
Failed to qualify for Corporate Agent (Agent). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
31 |
Find valuable salvage. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
34 |
Continued as Drifter (Wanderer). |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
39 |
Find valuable salvage. |
6 |
42 |
Promoted to Drifter (Wanderer) rank 2. |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
45 |
Gained a contact. |
7 |
46 |
Promoted to Drifter (Wanderer) rank 3. |
8 |
46 |
Continued as Drifter (Wanderer). |
8 |
47 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
9 |
47 |
Failed to qualify for Explorer (Scout). |
9 |
47 |
Switched to Drifter (Barbarian). |
9 |
48 |
Find valuable salvage. |
9 |
51 |
Promoted to Drifter (Barbarian) rank 1. |