Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Spend time with an alien race. Gain a contact. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Attacked by enemies and injured. |
2 |
26 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
2 |
26 |
Gain Enemy if Hamp Sherris don't already have one. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Find Ancient Technology. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
30 |
Voluntarily left Scavenger |
4 |
30 |
Became a Army (Infantry) with the new title Private. |
4 |
31 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
31 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
34 |
Hamp Sherris refuse to secretly provide religious rites for a dying leader or noble, because they do not share Hamp Sherris's faith. |
5 |
35 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
6 |
35 |
Continued as Believer (Holy Warrior). |
6 |
38 |
Hamp Sherris aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
7 |
38 |
Failed to qualify for Journalist (Entertainer). |
7 |
38 |
Submitted to the draft. |
7 |
38 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
39 |
Go undercover to investigate an enemy. |
7 |
39 |
Arrested |
7 |
42 |
Forced to continue current assignment. |
7 |
42 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
42 |
Continued as Agent (Law Enforcement). |
8 |
45 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
45 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
9 |
47 |
Moved to a new world. |