Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Become leader in social movement. |
1 |
22 |
Gain an Ally and an Enemy. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Became a Drifter (Scavenger). |
2 |
30 |
Attacked by enemies that Harper Long easily defeat. |
2 |
30 |
Gain Enemy if Harper Long don't already have one. |
3 |
30 |
Continued as Drifter (Scavenger). |
3 |
32 |
Gained a contact. |
4 |
34 |
Voluntarily left Scavenger |
4 |
34 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
4 |
36 |
Harper Long refused an offer of inducements to betray Harper Long's faith. Gain 2 enemies. |
5 |
38 |
Continued as Believer (Mainstream Believer). |
5 |
40 |
Harper Long is sent to a new community or parish to preach The Word among the poor. |
5 |
42 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
6 |
42 |
Continued as Believer (Mainstream Believer). |
6 |
44 |
Harper Long accepted an offer of inducements to betray Harper Long's faith. Gain 350,000 in cash. |
6 |
46 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
7 |
46 |
Became a Rogue (Enforcer). |
7 |
50 |
Involved in a gambling ring. |