Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
20 |
Became a Agent (Intelligence). |
2 |
23 |
Befriended by a senior agent. |
2 |
24 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
24 |
Continued as Agent (Intelligence). |
3 |
25 |
Helen Rouse's work ends up coming home with Helen Rouse, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
25 |
Failed to qualify for Flight (Navy). |
4 |
25 |
Became a Drifter (Barbarian). |
4 |
26 |
Helen Rouse run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
26 |
Became a Entertainer (Journalist). |
5 |
28 |
Expose or are involved in a scandal of some sort. |
6 |
28 |
Switched to Drifter (Scavenger). |
6 |
30 |
Attacked by enemies and injured. |
6 |
30 |
Injured. |
6 |
30 |
Gain Enemy if Helen Rouse don't already have one. |
6 |
32 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
32 |
Continued as Drifter (Scavenger). |
7 |
35 |
Nearly killed. Owe 25,000 for medical bills. |
8 |
35 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
36 |
Helen Rouse is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
9 |
39 |
Continued as Believer (Missionary/Humanitarian). |
9 |
42 |
Opponents of Helen Rouse's belief system ambush Helen Rouse. |
9 |
42 |
Nearly killed. Owe 20,000 for medical bills. |
10 |
42 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
42 |
Retired at age 42. |
10 |
42 |
Retired. |
10 |
44 |
Gained a contact. |
11 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
48 |
Birth or Death involving a family member or close friend. |
12 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |