Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
20 |
Made lifelong friends. Gain 3 Allies. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
26 |
Opponents of Henderson Mcdonalid's belief system ambush Henderson Mcdonalid. |
2 |
26 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
3 |
26 |
Became a Entertainer (Artist). |
3 |
28 |
An investigation, tour, project or expedition goes wrong, stranding Henderson Mcdonalid far from home. |
4 |
28 |
Became a Army (Cavalry) with the new title Private. |
4 |
30 |
Moved to a new world. |
5 |
32 |
Continued as Army (Cavalry). |
5 |
36 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
5 |
36 |
Gain rebels as Enemy |
6 |
36 |
Became a Drifter (Scavenger). |
6 |
37 |
Henderson Mcdonalid run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
37 |
Became a Citizen (Colonist). |
7 |
41 |
A revolution, attack or other unusual event throws Henderson Mcdonalid's life into chaos, forcing Henderson Mcdonalid to leave the planet. |
8 |
41 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
44 |
Henderson Mcdonalid refused an offer of inducements to betray Henderson Mcdonalid's faith. Gain 4 enemies. |
8 |
45 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
45 |
Continued as Believer (Missionary/Humanitarian). |
9 |
49 |
Henderson Mcdonalid is sent to a new community or parish to preach The Word among the poor. |