Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
24 |
Henry Brown do not know what happened to Henry Brown. There is a gap in Henry Brown's memory. |
3 |
24 |
Became a Merchant (Broker). |
3 |
26 |
Befriend a useful ally in one sphere. Gain an Ally. |
3 |
28 |
Promoted to Merchant (Broker) rank 1. |
4 |
28 |
Continued as Merchant (Broker). |
4 |
32 |
Risk Henry Brown's fortune on a possibility lucrative deal and win. |
4 |
32 |
Forced to muster out. |
5 |
32 |
Became a Scholar (Field Researcher). |
5 |
35 |
A disaster or war strikes. |
5 |
35 |
The planetary government interferes with Henry Brown's research for political or religious reasons. Henry Brown continue working secretely. |
6 |
36 |
Continued as Scholar (Field Researcher). |
6 |
38 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
40 |
Attempted to change assignments. |
7 |
40 |
Switched to Scholar (Scientist) with previous rank. |
7 |
41 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
8 |
44 |
Continued as Scholar (Scientist). |
8 |
46 |
Win a prestigious prize for Henry Brown's work. |