Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
19 |
Became a Entertainer (Artist). |
2 |
21 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
23 |
Promoted to Entertainer (Artist) rank 1. |
3 |
23 |
Continued as Entertainer (Artist). |
3 |
27 |
Severely injured. Fully recovered. Owe 6,250 for medical bills. |
4 |
27 |
Became a Scout (Courier). |
4 |
28 |
Henry Hamilton's scout ship is one of the first on the scene to rescue the survivors of a disaster but Henry Hamilton fail to help. Gain an Enemy. |
4 |
28 |
Psychologically damaged by Henry Hamilton's time in the scouts. |
5 |
31 |
Continued as Scout (Courier). |
5 |
33 |
Accused of a crime |
6 |
35 |
Became a Prisoner (Thug). |
6 |
39 |
Disgraced. Word of Henry Hamilton's criminal past reaches Henry Hamilton's homeworld. |
7 |
39 |
Switched to Prisoner (Fixer) with previous rank. |
7 |
41 |
Beaten by a prison gang. |
7 |
41 |
Severely injured. Owe 15,000 for medical bills. |
8 |
43 |
Returned to Prisoner (Thug). |
8 |
44 |
Lost eye or limb. Owe 5,000 for medical bills. |
9 |
47 |
Continued as Prisoner (Thug). |
9 |
49 |
Joined a prison gang |
9 |
51 |
Promoted to Prisoner (Thug) rank 1. |
10 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
51 |
Retired at age 51. |