Hershel McRae  

Species Age Sex Str Dex End Int Edu SocUPP
Azhanti 51 M 5 (-1) 6 (0) 8 (0) 8 (0) 7 (0) 7 (0)568877
Stoic
 
Skills
Athletics (Endurance) 1
Athletics (Strength) 1
Deception 2
Drive 0
Flyer (Rotor) 1
Gun Combat (Archaic) 1
Gunner (Ortillery) 1
Investigate 1
Medic 0
Melee (Unarmed) 1
Persuade 1
Recon 0
Science (Social Sciences) 0
Streetwise 1
CareerAssignmentTitleRankTerms
Agent Corporate Agent Field Agent23
Drifter Wanderer 01
Prisoner Thug 11
Prisoner Fixer 23
 
Name Type Affinity Enmity Power Influence Species
Madge Day Ally 3 0 4 3 Azhanti (F/20)
 
Term Age History
1 18 Became a Agent (Corporate Agent).
1 20 Gained a contact.
1 22 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
2 22 Continued as Agent (Corporate Agent).
2 26 Given specialist training in vehicles.
2 26 Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent.
3 26 Continued as Agent (Corporate Agent).
3 30 Injured. Fully recovered. Owe 1,250 for medical bills.
4 30 Became a Drifter (Wanderer).
4 34 Attempted a risky adventure and was sent to prison.
5 34 Became a Prisoner (Thug).
5 35 A guard takes a dislike to Hershel McRae.
5 38 Promoted to Prisoner (Thug) rank 1.
6 38 Switched to Prisoner (Fixer) with previous rank.
6 41 Injured. Fully recovered. Owe 5,000 for medical bills.
7 42 Continued as Prisoner (Fixer).
7 43 Nearly killed. Fully recovered. Owe 50,000 for medical bills.
8 46 Continued as Prisoner (Fixer).
8 49 Saved a guard or prison officer. Gain an Ally.
8 50 Promoted to Prisoner (Fixer) rank 2.
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