Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
19 |
Horace Burke learn something Horace Burke should not have – a corporate secret, a political scandal – which Horace Burke can profit from illegally. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Voluntarily left Corporate |
2 |
22 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
24 |
Vessel participates in a diplomatic mission. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
29 |
Horace Burke foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
30 |
Continued as Navy (Line/Crew). |
4 |
33 |
Vessel participates in a diplomatic mission. |
4 |
34 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Flight (Navy). |
5 |
34 |
Continued as Navy (Line/Crew). |
5 |
38 |
Abuse Horace Burke's position for profit. |
5 |
38 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
6 |
38 |
Continued as Navy (Line/Crew). |
6 |
39 |
Good fortune |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Army (Cavalry) with the new title Private. |
7 |
45 |
Unit is slaughtered in a disastrous battle, for which Horace Burke blame Horace Burke's commander. Gain commander as Enemy. |
8 |
45 |
Became a Drifter (Scavenger). |
8 |
49 |
Horace Burke run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |