Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
20 |
Made lifelong friends. Gain 3 Allies. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Entertainer (Artist). |
2 |
23 |
Join homeworld’s celebrity circles |
2 |
23 |
Gain a contact |
2 |
26 |
Promoted to Entertainer (Artist) rank 1. |
3 |
26 |
Continued as Entertainer (Artist). |
3 |
27 |
Criticised a questionable political leader on Hugo Mendoza's homeworld, causing his downfall. Gain an Enemy |
3 |
30 |
Promoted to Entertainer (Artist) rank 2. |
4 |
30 |
Continued as Entertainer (Artist). |
4 |
32 |
One of Hugo Mendoza's pieces of art is stolen, and the investigation brings Hugo Mendoza into the criminal underworld. |
5 |
34 |
Voluntarily left Artist |
5 |
34 |
Became a Scout (Courier). |
5 |
36 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
38 |
Continued as Scout (Courier). |
6 |
40 |
Hugo Mendoza's ship is damaged, and Hugo Mendoza have to hitch-hike Hugo Mendoza's way back across the stars to the nearest scout base. |
6 |
40 |
Gain 5 Contacts. Gain 1 Enemies. |
7 |
40 |
Became a Rogue (Thief). |
7 |
42 |
Severely injured. Owe 7,500 for medical bills. |
7 |
44 |
Promoted to Rogue (Thief) rank 1. |
8 |
44 |
Continued as Rogue (Thief). |
8 |
45 |
Hugo Mendoza spend months in the dangerous criminal underworld. |
8 |
48 |
Promoted to Rogue (Thief) rank 2. |