Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Lost eye or limb. Owe 2,500 for medical bills. |
2 |
19 |
Failed to qualify for University. |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Scout (Surveyor). |
2 |
22 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
23 |
Continued as Scout (Surveyor). |
3 |
24 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
24 |
Failed to qualify for Thief (Rogue). |
4 |
24 |
Became a Drifter (Wanderer). |
4 |
28 |
Attacked by enemies and injured. |
4 |
28 |
Severely injured. Owe 10,000 for medical bills. |
4 |
28 |
Gain Enemy if Irene Cameron don't already have one. |
4 |
28 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
28 |
Continued as Drifter (Wanderer). |
5 |
32 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
6 |
32 |
Failed to qualify for Colonist (Citizen). |
6 |
32 |
Continued as Drifter (Wanderer). |
6 |
34 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
35 |
Make an unexpected connection outside Irene Cameron's normal circles. Gain a Contact. |
7 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
38 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
38 |
Retired at age 38. |
8 |
38 |
Continued as Merchant (Merchant Marine). |
8 |
42 |
Given advanced training in a specialist field |
8 |
42 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
42 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
42 |
Continued as Merchant (Merchant Marine). |
10 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
46 |
Continued as Merchant (Merchant Marine). |
10 |
48 |
A sudden war destroys Irene Cameron's trade routes and contacts, forcing Irene Cameron to flee that region of space. |
10 |
48 |
Gain rebels as Enemy |
11 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |