Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Spend several years jumping from world to world in Isidore Mcarthy's scout ship. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
23 |
Isidore Mcarthy survey an alien world. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Surveyor) with previous rank. |
3 |
27 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
30 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
34 |
Amnesia. |
5 |
34 |
Continued as Scout (Surveyor). |
5 |
38 |
Psychologically damaged by Isidore Mcarthy's time in the scouts. |
6 |
38 |
Became a Drifter (Barbarian). |
6 |
42 |
Betrayed by a friend. One of Isidore Mcarthy's Contacts or Allies betrays Isidore Mcarthy, ending Isidore Mcarthy's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
42 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
43 |
Isidore Mcarthy have been following false teachings! |
8 |
43 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
43 |
Submitted to the draft. |
8 |
43 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
47 |
A good deal ensures Isidore Mcarthy is living the high life for a few years. |
9 |
47 |
Continued as Merchant (Merchant Marine). |
9 |
50 |
Make an unexpected connection outside Isidore Mcarthy's normal circles. Gain a Contact. |
9 |
51 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |