Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Befriend a useful ally in one sphere. Gain an Ally. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Citizen (Worker). |
3 |
30 |
Advanced training in a specialist field. |
4 |
30 |
Voluntarily left Worker |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
34 |
Attacked by enemies and injured. |
4 |
34 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
34 |
Gain Enemy if Israel Ryan don't already have one. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
38 |
Attacked by enemies that Israel Ryan easily defeat. |
5 |
38 |
Gain Enemy if Israel Ryan don't already have one. |
5 |
38 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
39 |
Gained a contact. |
6 |
42 |
Promoted to Drifter (Wanderer) rank 3. |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
46 |
Israel Ryan do not know what happened to Israel Ryan. There is a gap in Israel Ryan's memory. |
8 |
46 |
Returned to Merchant (Merchant Marine). |
8 |
50 |
Forced to muster out. |