Retired Scout Jar Wright  

Species Age Sex Str Dex End Int Edu SocUPP
Kedepu 51 M 3 (-1) 1 (-2) 4 (-1) 10 (1) 6 (0) 3 (-1)314A63
Available, Pushy
 
Skills
Animals (Handling) 1
Drive (Mole) 1
Electronics (Remote Ops) 1
Flyer (Rotor) 1
Gun Combat 0
Investigate 0
Language 0
Mechanic 1
Melee (Unarmed) 1
Persuade 0
Pilot (Spacecraft) 1
Recon 0
Streetwise 3
Vacc Suit 2
CareerAssignmentTitleRankTerms
Agent Law Enforcement Sergeant23
Merchant Broker 01
Drifter Barbarian 01
Scout Courier Scout25
 
Name Type Affinity Enmity Power Influence Species
Nannie Sutton Enemy 0 2 1 3 Iltharan (F/25)
Geo Tucker Contact 1 1 2 1 Lancian (M/49)
Geo Tucker is a member of an organisation which holds a generally opposite view of the Traveller.
 
Term Age History
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 20 Uncover a major conspiracy against Jar Wright's employers.
1 22 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
2 22 Continued as Agent (Law Enforcement).
2 25 Advanced training in a specialist field.
2 26 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
3 26 Continued as Agent (Law Enforcement).
3 27 Jar Wright's work ends up coming home with Jar Wright, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
4 27 Became a Merchant (Broker).
4 29 Nearly killed. Fully recovered. Owe 11,250 for medical bills.
5 29 Became a Drifter (Barbarian).
5 31 Jar Wright run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6 31 Failed to qualify for Line/Crew (Navy).
6 31 Submitted to the draft.
6 31 Became a Scout (Courier).
6 34 Jar Wright's scout ship is one of the first on the scene to rescue the survivors of a disaster but Jar Wright fail to help. Gain an Enemy.
6 34 Severely injured. Fully recovered. Owe 20,000 for medical bills.
7 35 Continued as Scout (Courier).
7 36 Spend several years jumping from world to world in Jar Wright's scout ship.
7 39 Promoted to Scout (Courier) rank 1 with the new title Scout.
8 39 Continued as Scout (Courier).
8 40 Perform an exemplary service for the scouts.
9 43 Continued as Scout (Courier).
9 46 Jar Wright spend a great deal of time on the fringes of Charted Space.
9 46 Gain a contact in an alien race.
9 47 Promoted to Scout (Courier) rank 2.
10 47 Continued as Scout (Courier).
10 49 Jar Wright survey an alien world.
10 51 Forced to muster out.
11 51 Aging Crisis. Owe 50,000 for medical bills.
11 51 Retired at age 51.
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