Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Jared Crowle's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
22 |
Failed to qualify for Colonist (Citizen). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
26 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
27 |
Attacked by enemies that Jared Crowle easily defeat. |
3 |
27 |
Gain Enemy if Jared Crowle don't already have one. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
34 |
Find valuable salvage. |
4 |
34 |
Promoted to Drifter (Scavenger) rank 3. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
37 |
Offered job by a patron. Now owe him a favor. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Citizen (Worker). |
6 |
41 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
6 |
42 |
Promoted to Citizen (Worker) rank 1. |
7 |
42 |
Continued as Citizen (Worker). |
7 |
45 |
Political upheaval strikes Jared Crowle's homeworld, and Jared Crowle is caught up in the revolution. |
8 |
46 |
Continued as Citizen (Worker). |
8 |
48 |
Spent time maintaining and using heavy vehicles. |
8 |
50 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |