Retired 4th Officer Jasper Matthews  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 51 M 1 (-2) 4 (-1) 6 (0) 7 (0) 7 (0) 3 (-1)146773
Light-Hearted, Biter
 
Skills
Astrogation 0
Athletics (Dexterity) 1
Athletics (Strength) 1
Broker 2
Drive 0
Electronics 0
Gun Combat (Energy) 1
Heavy Weapons 0
Jack-of-All-Trades 1
Language (Trokh (Aslan)) 1
Mechanic 1
Medic 2
Profession (Sports/Team Ball Sports) 1
Stealth 1
Streetwise 1
Tactics (Naval) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Marine Star Marine Marine01
Merchant Merchant Marine 4th Officer22
Agent Law Enforcement Corporal12
Scout Surveyor 01
Believer Missionary/Humanitarian Project Worker12
 
EducationGraduated
Marine Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Etha Rule Contact 4 0 1 2 Darmine (F/44)
Relationship becomes more moderate. Ally becomes a contact.
Aline Tilcott Enemy 0 4 0 3 Kargol (F/22)
Rachel Pandy Contact 3 1 1 3 Darmine (F/65)
Eldridge Pinkerton Contact 1 1 0 6 Zhodani, Imperium (M/29)
Emery Plundell Enemy 0 5 2 1 Halka (M/30)
Consuelo Rice Enemy 0 4 2 0 Darmine (F/59)
Wayman Paterson Enemy 0 0 2 0 Trexen (M/25)
 
Term Age History
1 18 Entered Military Academy(Marine Academy)
1 20 Become leader in social movement.
1 20 Gain an Ally and an Enemy.
1 22 Graduated.
2 22 Became a Marine (Star Marine) with the new title Marine.
2 23 Refused to take part in a black ops mission that goes against the conscience and ejected from the service.
3 23 Became a Merchant (Merchant Marine) with the new title Crewman.
3 27 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
4 27 Continued as Merchant (Merchant Marine).
4 29 Moved to a new world.
4 31 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
5 31 Voluntarily left Merchant Marine
5 31 Became a Agent (Law Enforcement) with the new title Rookie.
5 33 Befriended by a senior agent.
5 35 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
6 35 Continued as Agent (Law Enforcement).
6 38 Jasper Matthews's work ends up coming home with Jasper Matthews, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
7 38 Became a Scout (Surveyor).
7 41 Jasper Matthews's ship is damaged, and Jasper Matthews have to hitch-hike Jasper Matthews's way back across the stars to the nearest scout base.
7 41 Gain 2 Contacts. Gain 3 Enemies.
8 41 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
8 43 Jasper Matthews retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
9 45 Aging Crisis. Owe 10,000 for medical bills.
9 45 Retired at age 45.
9 45 Continued as Believer (Missionary/Humanitarian).
9 46 Jasper Matthews retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
9 49 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
10 49 Aging Crisis. Owe 40,000 for medical bills.
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