Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Worker (Citizen). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Suffer from a life-threatening illness. |
2 |
19 |
Became a Agent (Intelligence). |
2 |
20 |
Advanced training in a specialist field. |
3 |
23 |
Continued as Agent (Intelligence). |
3 |
25 |
Advanced training in a specialist field. |
3 |
27 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
4 |
27 |
Continued as Agent (Intelligence). |
4 |
29 |
Accepted a deal with criminal or other figure under investigation. |
5 |
29 |
Became a Entertainer (Journalist). |
5 |
31 |
Jeremy Uleaven is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
6 |
31 |
Became a Citizen (Colonist). |
6 |
32 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
32 |
Returned to Drifter (Wanderer). |
7 |
35 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
8 |
35 |
Failed to qualify for Field Researcher (Scholar). |
8 |
35 |
Submitted to the draft. |
8 |
35 |
Became a Scout (Explorer). |
8 |
39 |
Perform an exemplary service for the scouts. |
8 |
39 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
9 |
39 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
39 |
Retired at age 39. |
9 |
39 |
Continued as Scout (Explorer). |
9 |
40 |
Jeremy Uleaven inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
10 |
40 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
43 |
Jeremy Uleaven retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
11 |
44 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
44 |
Continued as Believer (Missionary/Humanitarian). |
11 |
46 |
Jeremy Uleaven is sent to a new community or parish to preach The Word among the poor. |
12 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |