Retired Lance Corporal Jerry Gillis  

Species Age Sex Str Dex End Int Edu SocUPP
Yilean 51 M 3 (-1) 2 (-2) 1 (-2) 10 (1) 6 (0) 2 (-2)321A62
Fake
 
Skills
Athletics 0
Drive 0
Electronics (Sensors) 1
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 2
Gun Combat (Slug) 1
Heavy Weapons (Artillery) 1
Mechanic 0
Melee (Unarmed) 1
Pilot (Spacecraft) 1
Profession (Sports/Golf) 0
Recon 2
Stealth 1
Steward 0
Streetwise 1
Survival 1
Tactics 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Marine Support Lance Corporal12
Drifter Wanderer 24
Merchant Merchant Marine Crewman01
Scout Courier 02
 
EducationGraduated
Marine Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Hertha Moore Enemy 0 4 1 0 Yilean (F/41)
Clark Parker Contact 3 2 1 3 Yilean (M/28)
An incident occured.
 
Term Age History
1 18 Entered Military Academy(Marine Academy)
1 19 Study Profession (Sports/Golf) as a hobby.
1 22 Graduated.
2 22 Became a Marine (Marine Support) with the new title Marine.
2 26 Moved to a new world.
2 26 Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal.
3 26 Continued as Marine (Marine Support).
3 27 Moved to a new world.
4 30 Voluntarily left Marine Support
4 30 Became a Drifter (Wanderer).
4 32 Attacked by enemies that Jerry Gillis easily defeat.
4 32 Gain Enemy if Jerry Gillis don't already have one.
4 34 Promoted to Drifter (Wanderer) rank 1.
5 34 Continued as Drifter (Wanderer).
5 35 Attacked by enemies that Jerry Gillis easily defeat.
5 35 Gain Enemy if Jerry Gillis don't already have one.
5 38 Promoted to Drifter (Wanderer) rank 2.
6 38 Continued as Drifter (Wanderer).
6 41 Betrayed by a friend. One of Jerry Gillis's Contacts or Allies betrays Jerry Gillis, ending Jerry Gillis's career. That Contact or Ally becomes a Rival or Enemy.
7 41 Failed to qualify for Law Enforcement (Agent).
7 41 Submitted to the draft.
7 41 Became a Merchant (Merchant Marine) with the new title Crewman.
7 42 A series of bad deals and decisions force Jerry Gillis into bankruptcy. Jerry Gillis salvages what Jerry Gillis can.
8 42 Returned to Drifter (Wanderer).
8 43 Suffer from a life-threatening illness.
9 43 Became a Scout (Courier).
9 45 Jerry Gillis's scout ship is one of the first on the scene to rescue the survivors of a disaster but Jerry Gillis fail to help. Gain an Enemy.
9 45 Psychologically damaged by Jerry Gillis's time in the scouts.
10 47 Continued as Scout (Courier).
10 50 Jerry Gillis spend a great deal of time on the fringes of Charted Space.
10 50 Gain a contact in an alien race.
11 51 Aging Crisis. Owe 20,000 for medical bills.
11 51 Retired at age 51.
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