Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
19 |
Smuggle illegal items onto a planet. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
25 |
A good deal ensures Jerry Lambert is living the high life for a few years. |
2 |
26 |
Promoted to Merchant (Broker) rank 2. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
28 |
A sudden war destroys Jerry Lambert's trade routes and contacts, forcing Jerry Lambert to flee that region of space. |
3 |
28 |
Gain rebels as Enemy |
4 |
28 |
Failed to qualify for Journalist (Entertainer). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
4 |
29 |
Make an unexpected connection outside Jerry Lambert's normal circles. Gain a Contact. |
4 |
32 |
Forced to muster out. |
5 |
32 |
Became a Scout (Courier). |
5 |
33 |
Psychologically damaged by Jerry Lambert's time in the scouts. |
6 |
33 |
Became a Drifter (Wanderer). |
6 |
37 |
Jerry Lambert do not know what happened to Jerry Lambert. There is a gap in Jerry Lambert's memory. |
7 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
40 |
A notable academic consults with Jerry Lambert about a publication or documentary he is working on. Gain a Contact in academia. |
8 |
41 |
Continued as Believer (Missionary/Humanitarian). |
8 |
42 |
Jerry Lambert accepted an offer of inducements to betray Jerry Lambert's faith. Gain 310,000 in cash. |
8 |
45 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
45 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Retired. |
9 |
46 |
Good fortune. |
10 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |