Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Jessie Byrd do not know what happened to Jessie Byrd. There is a gap in Jessie Byrd's memory. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
2 |
25 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
25 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
29 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
Make an unexpected connection outside Jessie Byrd's normal circles. Gain a Contact. |
4 |
33 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
5 |
33 |
Continued as Merchant (Merchant Marine). |
5 |
37 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
6 |
37 |
Voluntarily left Merchant Marine |
6 |
37 |
Became a Rogue (Enforcer). |
6 |
39 |
Jessie Byrd spend months in the dangerous criminal underworld. |
6 |
41 |
Promoted to Rogue (Enforcer) rank 1. |
7 |
41 |
Continued as Rogue (Enforcer). |
7 |
44 |
Betrayed by a friend. One of Jessie Byrd's Contacts or Allies betrays Jessie Byrd, ending Jessie Byrd's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
44 |
Became a Citizen (Worker). |
8 |
46 |
Spent time maintaining and using heavy vehicles. |