Knight Jessie Oneil  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Swanfeh 51 M 7 (0) 3 (-1) 4 (-1) 7 (0) 5 (-1) 10 (1)2 (-2)73475A
Saintly
 
Skills
Animals 0
Athletics 0
Deception 0
Drive 0
Flyer (Wing) 1
Gun Combat (Archaic) 1
Leadership 1
Mechanic 0
Medic 0
Navigation 0
Profession (Worker) 0
Recon 1
Science (Space Sciences) 0
Seafarer 0
Stealth 0
Streetwise 0
Survival 1
Telepathy 3
CareerAssignmentTitleRankTerms
Drifter Wanderer 01
Drifter Barbarian 01
Psion Psi-Warrrior Knight44
 
EducationGraduated
Colonial Upbringing Failed
 
Name Type Affinity Enmity Power Influence Species
Malvina Hopkins Ally 3 0 1 1 Swanfeh (F/21)
 
Term Age History
1 18 Entered Colonial Upbringing.
1 21 A new romantic starts. Gain an Ally.
1 27 Failed as a colonist.
2 27 Became a Drifter (Wanderer).
2 31 Nearly killed. Owe 25,000 for medical bills.
3 31 Failed to qualify for Physician (Scholar).
3 31 Switched to Drifter (Barbarian).
3 33 Encounter a Psionic institute.
3 33 Tested for psionic powers
3 35 Forced to muster out.
4 35 Became a Psion (Psi-Warrrior) with the new title Psi-Soldier.
4 37 Advanced training in a specialist field.
4 39 Forced to continue current assignment.
4 39 Promoted to Psion (Psi-Warrrior) rank 1.
5 39 Continued as Psion (Psi-Warrrior).
5 42 Advanced training in a specialist field.
5 43 Promoted to Psion (Psi-Warrrior) rank 2 with the new title Knight.
6 43 Continued as Psion (Psi-Warrrior).
6 45 Advanced training in a specialist field.
6 47 Promoted to Psion (Psi-Warrrior) rank 3.
7 47 Continued as Psion (Psi-Warrrior).
7 50 Pick up potentially useful information using Jessie Oneil's psychic powers.
7 51 Promoted to Psion (Psi-Warrrior) rank 4.
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