Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
21 |
Someone more charismatic but less devout than Jesus Myers has become Jesus Myers's superior. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
26 |
Jesus Myers accepted an offer of inducements to betray Jesus Myers's faith. Gain 160,000 in cash. |
2 |
26 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
3 |
26 |
Became a Citizen (Worker). |
3 |
28 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
4 |
28 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
30 |
Display heroism in battle, saving the whole ship. |
4 |
32 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
4 |
32 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
5 |
32 |
Continued as Navy (Line/Crew). |
5 |
36 |
Advanced training in a specialist field. |
5 |
36 |
Forced to muster out. |
6 |
36 |
Became a Drifter (Scavenger). |
6 |
38 |
Betrayed by a friend. One of Jesus Myers's Contacts or Allies betrays Jesus Myers, ending Jesus Myers's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
38 |
Failed to qualify for Merchant Academy. |
7 |
38 |
Submitted to the draft. |
7 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
41 |
Given advanced training in a specialist field |
8 |
42 |
Continued as Merchant (Merchant Marine). |
8 |
44 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
9 |
44 |
Became a Noble (Administrator) with the new title Assistant. |
10 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
48 |
Retired at age 48. |