Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
19 |
Join a social movement. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Scout (Surveyor). |
2 |
23 |
Jim Elliott survey an alien world. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
30 |
Spend several years jumping from world to world in Jim Elliott's scout ship. |
4 |
30 |
Voluntarily left Surveyor |
4 |
30 |
Became a Citizen (Colonist). |
4 |
31 |
Jim Elliott learn something Jim Elliott should not have – a corporate secret, a political scandal – which Jim Elliott can profit from illegally. |
4 |
34 |
Promoted to Citizen (Colonist) rank 1. |
5 |
34 |
Continued as Citizen (Colonist). |
5 |
37 |
Jim Elliott gain experience in a technical field as a computer operator or surveyor. |
5 |
38 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
6 |
38 |
Continued as Citizen (Colonist). |
6 |
42 |
Jim Elliott learn something Jim Elliott should not have – a corporate secret, a political scandal – which Jim Elliott can profit from illegally. |
6 |
42 |
Promoted to Citizen (Colonist) rank 3. |
7 |
42 |
Continued as Citizen (Colonist). |
7 |
45 |
A revolution, attack or other unusual event throws Jim Elliott's life into chaos, forcing Jim Elliott to leave the planet. |
8 |
45 |
Failed to qualify for Cavalry (Army). |
8 |
45 |
Submitted to the draft. |
8 |
45 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
8 |
46 |
Jim Elliott join a gambling circle on board. |
8 |
49 |
Attempt at commissioned failed. |
8 |
49 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |