Retired Senior Crewman Jim Fleming  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Ne Kraeda ren Kelva 51 M 1 (-2) 6 (0) 1 (-2) 9 (1) 3 (-1) 8 (0)None161938
Poor, Preoccupied, Warm Hearted
 
Skills
Astrogation 0
Broker 0
Carouse 0
Clairvoyance 0
Deception 0
Drive 0
Electronics 0
Gun Combat (Energy) 1
Mechanic 2
Recon 1
Telekinesis 0
Telepathy 0
Teleportation 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Psion Psi-Warrrior Psi-Soldier12
Drifter Barbarian 01
Scout Courier 01
Drifter Wanderer 01
Drifter Scavenger 01
Merchant Merchant Marine Senior Crewman13
 
EducationGraduated
Psionic Community Failed
 
Name Type Affinity Enmity Power Influence Species
Lucinda Connor Ally 2 0 1 0 Ne Kraeda ren Kelva (F/30)
Lardiimgii Guumiimaa Enemy 0 2 1 1 Vilani, Imperium (F/16)
Elza Sim Contact 0 1 5 1 Cassilldan (M/69)
Elza Sim has life-changing event that creates new responsibilities.
Booker Mckinney Contact 1 2 3 5 Ne Kraeda ren Kelva (M/17)
 
Term Age History
1 18 Tested for psionic powers
1 18 Entered a psionic community.
1 19 Become leader in social movement.
1 19 Gain an Ally and an Enemy.
1 22 Dropped out of the psionic community.
2 22 Became a Psion (Psi-Warrrior) with the new title Psi-Soldier.
2 24 Gain a contact outside of normal circles.
2 26 Promoted to Psion (Psi-Warrrior) rank 1.
3 26 Continued as Psion (Psi-Warrrior).
3 28 Telepathically contact something dangerous. Suffer from persistent and terrifying nightmares.
4 28 Failed to qualify for Pirate (Rogue).
4 28 Became a Drifter (Barbarian).
4 30 Jim Fleming do not know what happened to Jim Fleming. There is a gap in Jim Fleming's memory.
5 30 Became a Scout (Courier).
5 31 Injured. Fully recovered. Owe 5,000 for medical bills.
6 31 Failed to qualify for Scientist (Scholar).
6 31 Switched to Drifter (Wanderer).
6 34 Nearly killed. Fully recovered. Owe 12,500 for medical bills.
7 34 Failed to qualify for Performer (Entertainer).
7 34 Switched to Drifter (Scavenger).
7 36 Scarred. Fully recovered. Owe 10,000 for medical bills.
8 36 Became a Merchant (Merchant Marine) with the new title Crewman.
8 39 Make an unexpected connection outside Jim Fleming's normal circles. Gain a Contact.
8 40 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
9 40 Continued as Merchant (Merchant Marine).
9 41 A good deal ensures Jim Fleming is living the high life for a few years.
10 44 Continued as Merchant (Merchant Marine).
10 47 Embroiled in legal trouble.
11 48 Aging Crisis. Owe 10,000 for medical bills.
11 48 Retired at age 48.
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